Instrucción
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The real-time 3D template
For real-time three.js pieces: one object, studio lighting, a camera that moves like a real rig, rendered offline frame by frame. Swap in your subject.
Prompt
El prompt completo de esta plantilla forma parte de Pro
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- Builds the piece around one object and one material instead of a busy scene
- Specifies lighting, camera lens and movement, the things that make 3D look expensive
- Keeps the simulation deterministic, so the render matches the preview
- Renders offline from the canvas instead of screen recording
- Ends on a seamless loop
Estructura
Las secciones del prompt, en orden.
<intent>One subject, the length and the size<camera-and-light>Lighting, materials, lens, camera moves and what to leave out<arc>Three movements that end on a loop<engineering>A deterministic scene, rendered offline from the canvas<proof>Five full-size stills before the video<answer>A short plan, then the MP4
Campos
Cada campo rellena su parte del prompt. Si dejas uno vacío, se usa el valor predeterminado de abajo.
- Subject
- One object or material the whole piece is about. Predeterminado: your choice of one physical object, e.g. “a stack of glass tiles”
- Lighting
- Lighting and environment in a few words. Predeterminado: a soft studio with one warm key light and a cool rim light
- Palette
- Names or hex codes. Predeterminado: a neutral background and one saturated accent
- Length (seconds)
- 8 to 15 seconds keeps a 3D loop tight. Predeterminado: 12
- Size
- Width × height in pixels. Predeterminado: 1920x1080