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AI 코딩 에이전트로 모션 그래픽을 만드는 방법에 관한 노트로, 갤러리의 프롬프트를 바탕으로 합니다. 글은 영어로 작성되어 있습니다.

Prompting product launch videos
How to get a launch film out of a coding agent that looks like your product: rebuild the real UI, script the beats, drive it with a cursor, keep the copy short, and let the agent ask for what it doesn't know.
Render motion graphics frame by frame
Why an agent should compute every frame from a pure render(t) function and render offline instead of screen recording, and how Remotion, HyperFrames, plain HTML with Playwright and three.js fit that model.
The anatomy of a motion prompt
A practical structure for prompts that produce motion graphics with coding agents: goal, style, scenes and timing, build, review and handoff, with example lines for each part.
What 243 motion prompts have in common
We read every prompt in the MotionVideo gallery and counted: how long they are, how they're structured, how often one viral prompt is reused, what people forget to specify, and how the videos were made.